SEQUENCE;CODE;LEVEL;TITLE;GENERAL_NOTES;INCLUDES;ALSO_INCLUDES;EXCLUDES;CASELAW;UNITOFMEASURE 1;"1";1;Sports and recreation;According to UNESCO, Sports and Recreation is not a proper cultural domain but is classified as a related domain.;;;;; 2;"K09";2;Amusement and Theme Parks;Amusement and Theme Parks covers different kinds of amusement parks. The classic amusement parks have different attractions like roller coasters, carousels, ferris wheels and entertainment places like stalls and gaming arcades. Theme parks do also have different rides, but they are founded on a theme, e.g. Disney World, Legoland or water parks.;;;;; 3;"K10";2;Sports;Sports covers both organised and professional sport and competitive sports, but also exercise in general, as a hobby and amateur sports. In some countries, certain sports are closely related to the cultural identity of the country, as the sport may be associated with the social structures and traditions of the country. A new sport category has emerged, namely esport or “Electronic sport”, which is playing video games on a competitive level.;;;;; 4;"K11";2;Gambling;Games and lottery primarily concern betting (e.g. sports events), gambling, lottery and other money involving games. The domain also contains board games, strategy games, role-plays etc., where you are part of a community and play together. Digital games are not included in the domain, but in Video Games.;;;;; 5;"2";1;Cultural and natural heritage;This domain follows UNESCO's model. However, in contrast to UNESCO's Archaeological and Historical Places, Listed Buildings and Protected Sites and Monuments are defined as separate cultural domains. In addition, Language is an independent cultural domain unlike UNESCO, which classifies language as a transversal cultural domain related to intangible cultural heritage.;;;;; 6;"K13";2;Archives;Archives collect, preserve, register and communicate records, which are historical sources documenting events, societal development and/or persons. Records cover both written sources, audio and/or visual sources. The records can be diaries, contracts, wills, maps, photographs, case handlings, e-mails, files and information from IT systems. Archives are organised in local history archives, city archives and The Danish National Archives.;;;;; 7;"K15";2;Listed Buildings;"A listed building has national significance, because it incarnates how people have built, worked and lived throughout history. Therefore, a listed building must have great architectural or culture historical value. A listed building must be protected and maintained according to the Act on Listed Buildings and Preservation of Buildings and Urban Environment. ";;;;; 8;"K16";2;Protected monuments;Protected sites and monuments are visible remains and cultural marks that are at least 100 years old and created by humans. Most are burial mounds and megalithic tombs, but also kitchen middens, road tracks, settlements, memorials, dykes, defense systems and so forth. Protected sites and monuments is protected by the Danish Museum Act and must therefore not be damaged or altered in any way.;;;;; 9;"K14";2;Cultural Landscapes;There exists no clear-cut boundary between cultural environments and cultural landscapes and are therefore coined together in this domain. They are geographically defined areas reflecting essential characteristics of the social developments. Cultural environments are typically housings, factory areas and such, while cultural landscapes to a greater extent are a combination of nature and man-made features. Cultural landscapes reflect the interaction between humans and nature, like fishing villages and infra structure. Cultural environments/landscapes are covered by the Plan Act and the Museum Act.;;;;; 10;"K17";2;Museums;Museums are institutions that collect, register, preserve, research, communicate and exhibit the shared tangible and intangible heritage for the common good. Traditionally there are art museums, cultural history and natural history museums, but today the domain includes museums without permanent collections, like art halls, experience centers, virtual or living museums.;;;;; 11;"K18";2;Language;Language functions as a vehicle through which intangible cultural heritage is expressed and transmitted. It is the most used means of communication and through language we express identity and affiliation. Language is a carrier of traditions and cultural habits, but also plays a role when it comes to cultural renewal.;;;;; 12;"K19";2;Zoological and botanical gardens;Zoological facilities include zoos, aquariums and animal parks that exhibit living wild animals with the purpose of displaying nature diversity and animal behavior. Zoological facilities must promote nature conservation, carry out research and convey knowledge about wild animals. Botanical gardens hold collections of living plants and fungi and equal to zoos they carry out research and contribute to conservation and communication of knowledge about their field.;;;;; 13;"3";1;Media, library and literature;This domain roughly covers UNESCO's cultural domains Books and Press and Audio-Visual and Interactive Media. The Danish cultural domain Film differs from UNESCO's classification, which means that video art, digital art forms and such belong to Visual Arts, and not Film.;;;;; 14;"K02";2;Library;Libraries store and lend books (printed and digital), maps, film, newspapers, music and more to the public free of charge. Public libraries must promote enlightment, education, cultural activity and research. Libraries cover public libraries, research libraries, but also corporate/private libraries.;;;;; 15;"K03";2;Computer Games;The domain consists of all types of digital games, played alone or with others. The games cover all kinds of digital platforms (e.g. computer, mobile phone or console).;;;;; 16;"K04";2;Newspaper and Magazine;This domain applies to all varieties of written media like newspapers, tabloids, magazines and journals, on print and online.;;;;; 17;"K05";2;Film;Films are both documentaries, experimental films, short films and feature films within all genres, including animations.;;;;; 18;"K06";2;Literature and Books;"Literature and books cover all kinds of literature like novels, poems, academic literature, children books etc., as well as the communication of literature, e.g. to children and young adults. ";;;;; 19;"K07";2;TV and Radio;Radio and TV are broadcasted from different so-called distribution platforms, like antenna, cable or satellite. The category includes local broadcasting stations, public service, and internet streaming of radio and TV from network services. Public service is a cornerstone in the Danish media policy and regulation ensuring a versatile range of programmes and stations to the public.;;;;; 20;"4";1;Performing arts and music;This top topic is roughly similar to UNESCO's overall Performance and Celebration category.;;;;; 21;"K21";2;Music;This domain encompasses all kinds of music, regardless of format. As such, we find recorded music, live music, music composition, singing, download and upload of music, music instruments, music classes and so forth.;;;;; 22;"K22";2;Performing Arts;Performing arts is all kind of performances, including plays, musicals, puppetry and dance, but not concerts. The domain covers both professional and amateur activities, on a stage or any kind of platform, such as street performances. The Danish Arts Foundation supports and promotes the professional performing arts within the scope of the Theatre Act legislation.;;;;; 23;"5";1;Visual arts and design;This domain is roughly similar to Visual Arts and Crafts and Design and Creative Services in the UNESCO classification.;;;;; 24;"K24";2;Architecture;Architecture is a fixed art form, as it must solve a problem and fulfill one or more needs. Architecture is both the process and product of planning, designing, decorating and constructing buildings, but also cities, landscapes and spaces. Besides its practical function, architecture equally has artistic and aesthetic purposes and follows art and design movements, as well as cultural and political trends.;;;;; 25;"K25";2;Visual arts;This domain embraces a wide understanding of the visual arts concept, which in addition to the traditional art forms of paintings, sculpture and drawings, includes video art, digital art, street art and other contemporary visual art forms. In that respect, the Danish domain Visual Arts differs from the UNESCO definition of Visual Arts.;;;;; 26;"K26";2;Design;Design is a broadly based field, because it is characterised by diverse competences and products and intersects with Crafts. The domain features, but is not limited to, product design, furniture design, graphic design, jewelry design, illustrations and clothing. In contrast to Crafts, design products can be mass-produced and the designer does not necessarily manufacture the product her/himself.;;;;; 27;"K27";2;Photography;This domain involves photography with artistic qualities, both analogue and digital images, within all genres, such as landscape or portrait photography.;;;;; 28;"K28";2;Crafts;Artisanal products made using certain techniques, tools and materials completely or partly by hand. It can be glass art, ceramics, gold- and silversmith or textile art. Other materials include plant fibers, leather, wood and stone. The artisan products have different purposes such as aesthetic, utilitarian, religious, symbolic or decorative. I many countries, artisanal products have great cultural and economic value to certain ethnic groups, e.g. indigenous peoples. Notice, that in contrast to UNESCO definition of Crafts, the Danish domain includes contemporary crafts. This is because the Danish cultural domains follow the Danish public funding programmes. The Danish Arts Foundation Committee for Crafts and Design Project Funding supports artisans and artisanal projects.;;;;; 29;"6";1;Other cultural activities;This domain covers a number of cultural domians that cannot be naturally placed under the other domains and which are not matched by a corresponding category in the UNESCO classification. Several of the cultural domains covered are transversal to the other domains.;;;;; 30;"K30";2;Advertising Services;In this domain, advertising refers to the creative processes in the production of advertisements, in its entirety, regardless for format, and related artistic activities, e.g. photography. It is not the commercial advertisement in itself or the advertising industry that are considered cultural.;;;;; 31;"K31";2;Governmental Administration;"This domain is transversal and only involves state administration in relation to art, culture and leisure. ";;;;; 32;"K32";2;Equipment and Supporting Materials;This domain is transversal and covers the tools and materials used for cultural purposes, as defined in the different cultural domains. It can be any kind of equipment, as long as it supports the development, production or distribution of cultural products and activities, e.g. camera equipment, computers or high temperature ovens.;;;;; 33;"K33";2;Miscellaneous Cultural Activities;This domain collects the cultural products and activities that cannot be placed in any of the other domains. Typically because they are transversal and belong to the intangible cultural heritage, e.g. oral traditions, which can be expressed in various cultural domains.;;;;; 34;"K34";2;General Education of Adults & Folk High Schools;Non-formal adult education is a collective name for evening schools, volunteer association activities, the Danish University Extension, day folk high schools and residental folk high schools. The various schools’ chief objective is to increase the individual’s general and academic insight and skills and enhance the ability and desire to take responsibility for their own life, as well as taking an active and engaged part in society. A cornerstone in the Danish non-formal education system are the folk high schools, regulated by the Act on Folk High Schools. The Agency for Culture and Palaces manages grants for non-formal adult education through several pools.;;;;;